Dev-server launcher · macOS · Windows · Linux
Every dev server.
One window.
Register your projects once. Start, stop and watch all of them from a single desktop app — no more opening a terminal and cd-ing around after every login.
Apple Silicon and Intel Macs · Windows · Linux
Runs anything you start from a shell
- php artisan serve
- npm run dev
- ./startup.sh
- python manage.py runserver
- docker compose up
How it works
Set it up once. Then just press play.
- 01
Register a project
Pick the root folder and the command that starts it. That is the whole setup, and it is remembered between launches.
- 02
Run, or run everything
Press ▶ on one project, or Run All. Pressing it again restarts the same run instead of leaving a duplicate process behind.
- 03
Watch each one live
Every run gets its own tab with color-coded output. Add a one-off command with + and it runs alongside the rest.
Features
Small on purpose.
One fixed slot per project
The default command reuses its slot. No stray duplicate servers fighting over the same port.
Concurrent one-off runs
Queue workers, watchers, migrations: each is an independent run in the project's folder, with its own tab.
Color-coded logs
URLs, HTTP methods, status codes, warnings and errors are highlighted, so a failing request stands out at a glance.
Run All / Stop All
Start the whole stack after login, stop it before you close the lid. The buttons disable themselves when there is nothing to do.
Right-click to manage
Edit a project, stop all of its runs, or delete it straight from the sidebar.
Plain JSON config
Your projects live in one file in the OS app-data folder. There is nothing to sign in to.
Download
Get the latest Automus.
Latest release: v0.1.0
macOS
Apple Silicon and Intel builds
Not sure which? Apple menu → About This Mac. “Apple M1/M2/M3…” is Apple Silicon; “Intel” is Intel.
Windows
Automus-Setup-0.1.0.exe
Windows installer with Start Menu shortcuts and an uninstaller.
Linux
Automus-0.1.0-x86_64.AppImage
x86_64. Make it executable (chmod +x), then run it — no install step.
Builds are not code-signed yet, so your OS will warn about an unidentified developer on first launch. On macOS, right-click the app and choose Open once to approve it. On Windows, choose More info, then Run anyway. All releases are on the releases page.